Gus Mueller wrote:oragami_itto wrote:I'm pretty sure that "Frame rate" as you're using it is more applicable to analog film and dmitri is correct in that it doesn't apply to digital in the same way. With analog it's the number of complete still pictures being projected/drawn per second, but with digital it's how often it updates with changes. (Digital video compression generally only draws the parts of the image that have changed for a set number of frames and then re-draws the whole image every once in a while)
No, sorry, incorrect. Frame rate in digital video recording works exactly as I have described. We haven't been talking about compression at all.
So with analog, playback speed is a function of frame rate, but with digital, frame rate is a measure of resolution independent of playback speed.
Sorry, still incorrect.
If I watch the same digital video at 60fps vs 15fps, one is going to look shittier than the other.
And which one is "shittier" depends on the frame rate of the original recording. This is not rocket science.
If you change the playback speed of a video, yes, you might be seeing more frames per second you might not. The framerate has nothing to do with the playback speed.
Of course we're talking about compression. We're watching a compressed and transcoded video stream. Digital compression works as described, each frame only contains the information that has changed since the last frame until it's time to redraw the entire frame.
High speed film works off the frame rate idea, they take many more pictures than normal in the alloted time and play them back at a normal speed so it appears much slower.
Digital frame rate only refers to how often the image is refreshed. If you change the playback speed, depending on your transcoder it may or may not affect the frame rate at all. And vice versa, you can alter the frame rate without changing the playback speed. As mentioned, higher frame rates are intended to increase the quality and smoothness of the moving image and they have absolutely nothing whatsoever to do with the playback speed.
Yes, frame rate is relevant when shooting, but playback speed is in no way a function of frame rate due to transcoding.
This is a dumb argument. If it was sped up, somebody just altered the playback speed in their video editor and exported it to a standard frame rate which Youtube will adjust through transcoding to fit the device it's being played back on.
The initial frame rate is only relevant in that the initial pictures contain the information needed to build the playback frames so slow motion requires high speed capture to have all the information you'll need for quality results.
If we're talking raw video, sure, it's relevant. Rendered and streamed video? Not at all. I'm guessing this video was shot on a standard consumer camera with standard 24p or whatever, so to speed it up, raw frames would be discarded in transcoding to 24p output.
So like I said, both right, dumb argument.