everything wrote:however, what is a typical starter drill to transition to or add striking?
what would speed up this whole process?
Bao wrote:everything wrote:however, what is a typical starter drill to transition to or add striking?
I prefer to deal with strikes without a predefined pattern. Just start to punch and defend. The puncher doesn't need to punch particularly fast, but it should be heavy with intent to strike through. The defender tries to relax, sink and keep and make use of the zhongding/centerline. You can start stationary, and then add feints, footwork etc.what would speed up this whole process?
What process? What do you mean?
everything wrote: what is a typical starter drill to transition to or add striking?
Niall Keane wrote:There are specific TCC sanshou drills:
rolling thunder
stroke the lute
flying flower palm
gyrating arms
five element fist
and as for tuishou incorporating strikes:
Jow Lu:
like four directions except with fists maintained, all the usual locks and throws, but with strikes... so instead of two hands controlling and diverting a push which in this drill is now a punch, one of the arms punches in tandem with the diverting hand so the body is coordinated in the diversion and simultaneous strike... also targeting is honed and also defenses like shoulders and elbows to guard .. i other words it becomes a lot more sophisticated... incorporating what the clowns 'round here often attribute to boxing / kick-boxing skill sets.
Its amazing isn't it that a complete martial art actually has a complete set of drills for training a complete system?
Wuyizidi wrote:
Real life fighting is the ultimate in complexity, randomness, and intensity, so we need to get there one step at a time. We need to take things slow because we need to make sure each step of the way we are using the skill we're trying to develop, not reverting to our natural instincts. This is true in external martial art too right: increase the speed and intensity enough, students would lose their form, and start flailing around like they haven't been trained at all. This is why many people do well in basic push hands, but can't apply in fighting. Either they don't know the steps, or they try to bypass some intermediate steps. This is why it's so common to hear people in such stages being referred to as "yeah, he's not bad, he can't really fight, but he can do some things."
everything wrote:but specifically do you see a bridge from basic ph patterns to basic punching patterns? if so, that should "speed up the process" since some movement patterns have some very good transfer (e.g., rollback is used in every MA, but taijiquan tuishou really builds up the understanding of it quickly). generally speaking this should follow an 80/20 rule like tim ferrriss likes to look for. what is the 20% of patterns that gives you 80% of tuishou, throwing basics, striking basics, if that exists? if so, beginners should work on that (for very basic proficiency).
think back to before you could handle strikes with no pattern. how would you systematically have people get to that level?
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