would one consider this a valid example of
whats known as push hands.
Steve James wrote:would one consider this a valid example of
whats known as push hands.
But, that's the thing. People call lots of exercises push hands. I guess competitions are natural, but I'm really confused how competitions like these, specifically, are scored. The Chen style phs tournaments seem to have more definitive examples of winning. Though I've seen lots of phs exercises where victor and loser was obvious.
http://martial-arts.yoexpert.com/martia ... -3028.htmlIn Push Hands Competition there are several general forms, most of which fall into the categories of fixed step, restricted step, and moving step. Each form has different restrictions on what is considered knocked off balance; in fixed step any movement of the foot off the ground will count as loss of balance. in restricted step movement is back and forth between competitors on a single line, one foot is placed in front of the other, and to be considered knocked off balance one must move the front foot beyond the back, or vice versa; one may also be considered off balance if they must take a step too far to the side.
Subitai wrote:Ok...
Or are they just choosing to do it like that???
Me no likey
windwalker wrote:Steffan, haven't seen him, in many yrs.
good to know he's still practicing.
Rhen wrote:so we've seen and heard of this guy for years and when it comes down to showing his worth vs. a resisting opponent. Total fail:
https://www.youtube.com/watch?v=ViR1SjmSCsY
now if we can just get the other marketing gurus of tai chi to enter a event....hmmmm jake mace...Adam mizner....who else??
Steve James wrote:I'm sure there are rules. And, I'm sure people have fun. I didn't know who the guys in the video were, and the rules weren't so apparent to me. But I've never been a judge or competed in that type of event.
Free-Style Taijiquan Pushing Hands Rules
1. Competition Site and Accompanying Facilities
• A circle of between 12 and 15 feet in diameter should demarcate the effective
competition arena. The line of demarcation should be of thickness 5 cm.
• All matches are conducted on an elimination basis. If there are only 3
competitors in a division, the matches are conducted on a round robin basis.
2. Competition Rules and Regulations
• All participants are to adhere to the principles of sticking, connecting, adhering,
following, overcoming force by yielding to it, and emphasizing technical finesse
over force. Thus, competitors are only permitted to employ the orthodox
Taijiquan techniques such as ward off, rollback, press, push, etc. that are
congruent to the preceding principles mentioned to unbalance their respective
opponents. No wrestling, punching, kicking, or vicious sweeping is allowed.
• Each match is divided into 3 rounds. Each round spans a duration of 2 minutes,
accompanied by a rest of 1 minute after each round. The winner of each round is
decided by the total points scored. A contestant who wins 2 rounds out of the 3
is the winner of the match.
• If there is an inconclusive verdict after 3 rounds, the referee is to declare a draw.
One (1) sudden-death, overtime round will be conducted for 1 minute. The
winner of this round will be declared the winner of the match. If there is still no
conclusive verdict after the overtime round, the competitor with the least amount
of fouls will be declared the winner. If there is still no conclusive verdict, judges
will counsel and deliberate with the Arbitrator, and the final verdict will be
declared on the effective use of Taiji pushing hands techniques of the
contestants. The Chief Judge’s decision is final.
• Upon entering the arena center, both parties are to cling their left palm lightly
onto the right elbows of the respective parties, and their right forearm against
each other near the wrist. Maintaining contact between upper limbs of both
opponents throughout each round is a prerequisite to attacking or
counterattacking.
• The release of strength must only be executed while contact with the body of the
respective opponent is established. It is strictly prohibited to release strength
through the employment of fists or the palm from a distance.
• If there is an injury to a competitor, up to a 5 minute injury time-out will be
allowed. If the injured party cannot continue after the injury, then the other
competitor will be declared the winner. Please note that a competitor will not be
declared the winner if the injury was caused by an intentional foul (see Section 4
for further clarification).
• Free Style Pushing Hands event is for Advanced Taijiquan practitioners only.
3. Scoring Criteria
• Points are awarded to the party who successfully renders the respective
opponent unstable and staggered, semi-unbalanced, and/or fully unbalanced
either inside or outside the circular competition boundary. This unbalancing of
the opponent must progress from a Taijiquan technique. Muscular pushing and
shoving will not be counted towards a contestant’s score. The following points
will be awarded:
a. 1 point: Off balance from a Taijiquan technique
b. 2 points: Discharge outside of the circle
c. 2 points: Off Balance with hand/knee touching the floor inside the circle
d. 3 points: Discharge outside of the circle with off-balance with hand/knee
touching the floor
• When a foul is committed amidst unbalancing an opponent, no points will be
awarded. Points may be deducted from the competitor committing the foul.
• Scoring Notes:
a. No point is awarded upon utter disregard for technique and blatant use of
flagrant strength or employment of grappling or grasping to render an
opponent out of bounds.
b. No point is awarded to the degeneration of the contest into a grappling or
shoving match by both parties.
c. No point is awarded if a contestant pulls or drags an opponent to the
ground while falling.
• Any competitors who do not use valid Taijiquan principles can be eliminated
from the event.
4. Fouls and Ensuing Penalties
• Surprise attacks or attacks launched without the establishment of prior contact
with opponent.
• No attacks above the shoulder or below the waist are allowed.
• The employment of fingers or other similar extremities located on the upper arm
to poke, jab, or stab any body part of the opponent.
• The employment of feet to tread or hook any body part of opponent.
• The employment of palms to choke or to push the opponent’s neck or chin
region.
• Hugging of the opponent’s back, reaching under the opponent’s armpit or over
the side waist for more than 3 seconds.
• Clutching, grabbing, or pulling of clothes.
• Stirring up or lifting up the clothes of the opponent to induce bodily contact in a
sweeping movement so as to provoke and aggravate the opponent.
• Clutching or grabbing the feet and legs of the opponent.
• Upon successful employment of the plucking technique, the participant must
release the hold immediately after the technique is executed.
• Spitting and biting are strictly prohibited.
• No brutish employment of grappling or wrestling is condoned. Grappling or
wrestling is deemed to have occurred when an arm or both arms are outstretched
from the body rendering the contestant capable of hugging.
• Whenever an arm of a contestant is located beneath the armpit of the opponent
for more than 3 seconds, and is rendered incapable of executing a valid
Taijiquan technique, the contestant will be issued a warning.
• At the start of the competition, the palm/wrist of the contestant is only permitted
to establish contact with the region spanning from the elbow to the fingertips of
the forearm of the opponent in order to ensure strict adherence to the principles
of sticking, connecting, adhering, and following.
• Do not lean the shoulders, head, or neck against the opponent.
• Flagrant disdain and disregard for techniques adhering to the principles and
employment of illegal techniques will result in immediate disqualification and a
suspension from the tournament event.
• The continuation of avoiding contact with the opponent for more than 10
seconds will result in a warning (1 point deduction after the 2nd warning).
• Foul Notes:
a. Verbal warning, no point will be deducted; 2nd warning, 1 point will be
deducted.
b. Foul, 1 point will be deducted. 3 fouls will lead to an automatic
disqualification.
c. Committing a serious foul may result in immediate disqualification.
d. In any match, the chief judge may declare the winner by prominent
advantage when one party has outscored the other party by more than 15
points.
e. In any match, the chief judge may declare the loser when 6 points have
been deducted from a contestant due to warnings/fouls.
PO Box 927 ● Reisterstown, Maryland 21136-0927 ● USA
Tel. (443-394-9200) ● Fax 443-394-9202
• All participants are to adhere to the principles of sticking, connecting, adhering, following, overcoming force by yielding to it, and emphasizing technical finesse over force. Thus, competitors are only permitted to employ the orthodox Taijiquan techniques such as ward off, rollback, press, push, etc. that are congruent to the preceding principles mentioned to unbalance their respective opponents. No wrestling, punching, kicking, or vicious sweeping is allowed.
No point is awarded upon utter disregard for technique and blatant use of flagrant strength or employment of grappling or grasping to render an opponent out of bounds.
b. No point is awarded to the degeneration of the contest into a grappling or shoving match by both parties.
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