TaoJoannes wrote:iwalkthecircle wrote:i knocked/throw/headLock them down while moving and canNot while standing.
i think in an actual combat keep moving is a better idea.
Sure, it's better in combat to move, as your experience illustrates, not only does that give someone more room to retreat, it makes entering much easier.
Sounds like they need to work on their moving-step more there. They seem to have a hard time translating the skills from one paradigm to the other.
For me, the fixed-step is merely a way of training that ability to hold your ground once your defenses have been breached, in moving step, the skills should basically come out when they're in the danger zone, if not, well, then, yeah, they spent TOO much time there.
why would you want to hold your ground once the defense have been breached...why not just run at 45 degree TOWARD them to escape after they push you away? (It is slower to run backward unless you spin around 360 degrees.)
i donot understand why most TCC people would actually practice fixed step PH before they practice moving, and since the goal is to do moving step to simulate actual combat.
i seen some of the moving PH matches from chen village that looks just like SC....
from your posting and mine, they are two sets of different skills.
TaoJoannes wrote: Many people possess this kind of ability, I can do it to many potential opponents in varying situations, I've had it done to me. As I train more I get better at it. The combat value is self-evident to me, but I don't see it as some mystical mumbo-jumbo as much as it is simple physics.
I think the true question is whether these so call high-level skill has combat value or not.
This is something i been thinking about myself.
IF it is ONLY useful in static PH, it might be time wasted.
johnwang wrote:Whether someone on this planet possess this kind ability or not is one thing. Whether this ability has true combat value is another. There are many ability that we can develop in our life time. It's our choice to decide what we want to spend training time in it. IMO, I pefer to spend my time in "finish moves".