by Chris McKinley on Tue Oct 06, 2009 8:48 pm
Good point, Ian. I don't think it's quite as digital as Jose seems to. Even within the not-perfectly-real parameters of demonstration video, there's a spectrum of possibilities there. You also have to couple that with the fact that an apps clip isn't supposed to demonstrate generic skills, jins, energies or attributes. It's supposed to show applications. To that extent, there's got to be a certain minimum threshold below which the demonstrated attacks and responses are no longer realistic enough to be worth recommending as applications.
IMO, the apps in the first clip are definitely flirting with that line if they haven't crossed over. Almost none of the "attacks" would occur that way in a real assault even by an untrained assailant. And certainly, none of the responses would remotely neutralize a real assault, most especially the irritatingly ubiquitous push for a finishing move. We don't have to re-open the ridiculous discussion of whether pushes have combat merit to acknowledge that in an assault where the assailant is truly dedicated to hurting or killing you, any kind of push is a hysterically underwhelming tactic.
Still, if not exactly an apps clip, it is a decent demonstration of manipulating the opponent with whole body movement and some good uses of circles and spirals. The second clip, by comparison, has a lot more realistic mojo to it. No, they're not trying to really hurt each other, but they do show actual applications and it's a lot more reasonable to see that some of those responses could function at higher levels of speed, power and intent.